AMD ATI Radeon HD 4870 X2

Written by Tim Smalley

August 13, 2008 | 08:06

Tags: #4870 #card #crossfire #hd #multi-gpu #performance #r700 #radeon #review #rv770 #sideport #x2

Companies: #amd #ati #test

Half-Life 2: Episode Two

Publisher: Valve

As one part of our game of the year 2007, Half-Life 2: Episode Two set a new high in narrative and gameplay for the series. Using Valve's widely used, albeit not overly hardware intensive, Source engine that also features as a part of legendary games like Counter-Strike: Source, Team Fortress 2 and Portal, we were keen to feature its performance here too.

The Source engine is the most scalable engine we test. While it still supports only DirectX 9.0, it features effects like dynamic lighting with HDR effects, motion blur, advanced Havok Physics and high model details.

Episode Two took Half-Life outside into large open environments for the first time and we test with Gordon running through a large open level that combines forest and houses, with explosions and physics.

All in game detail settings are set to their highest levels, with HDR enabled, and for anti-aliasing MSAA was used where both settings were set from inside the game.

AMD ATI Radeon HD 4870 X2 Half-Life 2: Episode Two AMD ATI Radeon HD 4870 X2 Half-Life 2: Episode Two

Half-Life 2: Ep Two

1600x1200, 16xAF, DX9, Maximum Detail

  • ATI Radeon HD 4870 X2
  • ATI Radeon HD 4870
  • Nvidia GeForce GTX 280
  • Nvidia GeForce GTX 260
  • Nvidia Geforce 9800 GX2
  • Nvidia GeForce 9800 GTX+
  • ATI Radeon HD 4850
  • Nvidia GeForce 9800 GTX
  • Nvidia GeForce 8800 GT
  • ATI Radeon HD 3870 X2
  • ATI Radeon HD 3870
    • 157.0
    • 154.0
    • 128.0
    • 119.0
    • 116.0
    • 114.0
    • 115.0
    • 101.0
    • 105.0
    • 100.0
    • 105.0
    • 81.0
    • 105.0
    • 96.0
    • 101.0
    • 74.0
    • 89.0
    • 65.0
    • 85.0
    • 53.0
    • 53.0
    • 49.0
0
25
50
75
100
125
150
175
Frames Per Second
  • 4xAA
  • 8xAA

Half-Life 2: Ep Two

1920x1200, 16xAF, DX9, Maximum Detail

  • ATI Radeon HD 4870 X2
  • ATI Radeon HD 4870
  • Nvidia GeForce GTX 280
  • Nvidia GeForce GTX 260
  • Nvidia Geforce 9800 GX2
  • ATI Radeon HD 4850
  • Nvidia GeForce 9800 GTX+
  • Nvidia GeForce 9800 GTX
  • Nvidia GeForce 8800 GT
  • ATI Radeon HD 3870 X2
  • ATI Radeon HD 3870
    • 148.0
    • 143.5
    • 112.0
    • 103.0
    • 112.0
    • 101.0
    • 107.0
    • 88.0
    • 98.0
    • 92.0
    • 92.0
    • 83.0
    • 92.0
    • 68.0
    • 85.0
    • 63.0
    • 74.0
    • 55.0
    • 73.0
    • 45.0
    • 45.0
    • 41.0
0
25
50
75
100
125
150
Frames Per Second
  • 4xAA
  • 8xAA

Half-Life 2: Ep Two

2560x1600, 16xAF, DX9, Maximum Detail

  • ATI Radeon HD 4870 X2
  • Nvidia GeForce GTX 280
  • Nvidia Geforce 9800 GX2
  • Nvidia GeForce GTX 260
  • ATI Radeon HD 4870
  • Nvidia GeForce 9800 GTX+
  • ATI Radeon HD 4850
  • Nvidia GeForce 9800 GTX
  • Nvidia GeForce 8800 GT
  • ATI Radeon HD 3870 X2
  • ATI Radeon HD 3870
    • 124.0
    • 116.0
    • 92.0
    • 64.0
    • 87.0
    • 28.0
    • 76.0
    • 56.0
    • 70.0
    • 60.0
    • 59.0
    • 30.0
    • 57.0
    • 49.0
    • 54.0
    • 28.0
    • 47.0
    • 24.5
    • 44.0
    • 26.0
    • 28.0
    • 25.0
0
25
50
75
100
125
Frames Per Second
  • 4xAA
  • 8xAA

Yep, some of these numbers are rather silly... playing Episode Two at 2,560 x 1,600 8xAA 16xAF with no sign of dropping below a 100 frames per second average frame rate? You can do that with a single Radeon HD 4870 X2 - and in that scenario it's almost twice as fast as the GeForce GTX 280. I think it's time we moved on.
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